Caecilia Charbonnier

Caecilia Charbonnier Dreamscape Immersive

Research Director at Artanim & CTO at Dreamscape Immersive Her work focus on the interdisciplinary use of motion capture from 3D animation, live performances to movement science, orthopedics and sports medicine. Her research interests include joint biomechanics – in particular the 3D modeling, motion analysis and simulation of native or prosthetic joints – VR/AR, real time motion interaction and 3D body scanning. The results of her research have been published in more than sixty international journals and conferences.
Artanim

Caecilia Charbonnier was a professional tennis player (4th in Switzerland, WTA 256 in 1999). Following an injury to her shoulder, she became interested in computer graphics and sports medicine. She first obtained a Master of Advanced Studies (MAS) in 2006 in Computer Graphics at EPFL and a PhD degree in Computer Science in 2010 at MIRALab – University of Geneva. She is the Founder and current President & Research Director of Artanim, a center specialized in motion capture technologies, and Founder & CTO of Dreamscape Immersive, a VR entertainment company. She is also a lecturer in biomechanics and 3D imaging at the Department of Radiology and Medical Informatics, Faculty of Medicine, University of Geneva.

Her work focuses on the interdisciplinary use of motion capture from 3D animation, live performances to movement science, orthopedics and sports medicine. Her research interests include joint biomechanics – in particular the 3D modeling, motion analysis and simulation of native or prosthetic joints – VR/AR, real time motion interaction and 3D body scanning. The results of her research have been published in more than sixty international journals and conferences.

Caecilia has been awarded the 2009 Walthard Prize from the University of Geneva, the 2009 Eurographics Medical 1st Prize in Münich, the 2011 ISAKOS Achilles Orthopaedic Sports Medicine Research Award in Rio de Janeiro, the 2014 Best Technical Paper Award at the 14th CAOS Meeting in Milan, and a special distinction for the best poster discussion at the 15th EFORT Congress in London in 2014. Her VR platform “Real Virtuality” was also finalist of the Immersive Realities (VR/AR) contest at SIGGRAPH 2015, selected at the Sundance Film Festival New Frontier 2016 and won the 2016 Laval Virtual Award.

How research led to state-of-the-art entertainment

  • 12 May 2017
  • 14 h 15 min - 14 h 35 min
  • Conference
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